Friday, October 10, 2014

i, robot

Playing around with Clarisse. I modeled this valley in Maya, than planted some trees on it in Clarisse.I still need to paint a proper diffuse for the surface, and break the mountains a bit
for a less cg look.  I built the robot following a DT tutorial, intro to Maya 2015.


Thursday, October 9, 2014

Clarisse tutorials

Searching the web for some info on this new app, I stumbled on this excellent blog with some very good Clarisse (and others) tutorials:

 Using the point cloud decimation with a texture:

Clarisse first attempt

Learning this awesome little 3d app, that eats billions of polygons for breakfast.

Friday, December 6, 2013

Hipo 1

Maya -> Zbush -> Maya -> Maxwell render
Learning to work properly, base model and UV in Maya, sculpting in Zbrush, and back to Maya.
Next step will be exporting Normal and displacement maps from Zbrush.
Note - Zbrush doesn't like if uv's cross or touch the 0-1 border, so keep it inside.

Friday, June 21, 2013

Sunday, June 2, 2013